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All this for something that can be handled by a single server. This constant waste of time and energy, both the devs' and the machines', is what bothers me the most. I'm constantly reminded of the quote "anybody can build a bridge, but it takes an engineering to build one that barely stands". Maybe I should go into games or embedded.


I suppose your argument is that most applications could and should be handled in a monolith.

But I think it would be a terrible idea to be reliant on just one server because downtown, latency are real-troubling issues.




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