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Yep agreed... It's a bit like sifting gold, most of what it produces is crap, but if you stay with it long enough and put in enough effort you will eventually have something that works well.

Part of the issue is that it is so fast to get to a working prototype that it feels like you are almost there, but there is a lot of effort to go.



> that it feels like you are almost there, but there is a lot of effort to go.

People made tools specifically to make templates look like templates and not a finished product, just because client was ready to push the product just after seeing real looking mockups of interface.


Us devs always (justifiably) complain how the PHBs of the world go all "looks great, now ship it" when presented a minimal prototype hacked together in a week, missing 95% of all the time-consuming parts. Apparently it’s easy to fall into the same trap even when you should know better…


> it is so fast to get to a working prototype that it feels like you are almost there, but there is a lot of effort to go.

Not too different in that respect from non-AI-assisted coding! The "last 10%" is always more like 50-80%.




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